neon whiteThe episode of (titled “Rebirth”) is the tutorial section of the game. However, while it primarily exists to teach you the ins and outs of the commands and the soul map system, the ten levels on offer are all real steps. This means they have all the same secrets and goodies hidden inside as the other stages found in Neon White.
And, of course, the goodies in question here are the freebies. Throughout the game you will have a number of opportunities to interact with different party members. During these interactions, you can offer them gifts. This will unlock cutscenes and even bonus stages. While some gifts are fairly easy to obtain, others may require some reasonable planning. This guide is here to take the guesswork out of the equation.
Keep in mind that you cannot get a gift until you complete the stage once.
Begin by playing through the level as you normally would. Until you get to the river loop at the end of the stage. Instead of heading towards the stage exit, walk around the loop until you see buildings that are short enough to jump over. The gift must be in full view: resting on one of these roofs. Jump from rooftop to rooftop and you’ll get the Six Pack.
The present sits on a ledge to the left of the balloon enemies. To access it, you just need to use the assault rifle’s discard ability to plant a bomb under your feet, then jump. This will give you plenty of airtime to help pick up the scent.
Plus, there are some floating balloon-type enemies nearby, so you can absolutely bounce on them to get some air if you mess up the jump a bit.
This gift is a bit difficult to obtain. So you’re going to want to make sure you don’t use the discard ability during this run. You will need all three rejects to acquire the gift. Take out the enemies with bullets as you go and collect the three assault rifle cards. Then go to where the end of the stage is, but from here jump to the roof of the tunnel next to it.
From there, follow this roof until you reach a large gap. Use one of your discard piles to jump to the next roof. From there, you’ll discard to do a super high jump near the top of the tower, then when you’re near the top, use the last discard to stick a bomb on the side of the tower (while you’re pressed up against). This will be the last jump to the top of the tower. You then acquire the Tattletail toy.
This is one of the easiest gifts to acquire. Play the scene as you normally would (you can also use the hotkeys method, it doesn’t matter). However, once you reach the end of the stream that circles the stage, instead of taking a left, jump onto the nearby roof (this jump does not require the “elevate” discard ability on your card).
This tier’s gift sits atop a column here. In order to jump to acquire the gift, you will need to discard a handgun card to jump here. Now you will be able to grab the Six Pack.
The gift for this stage is located at the top of the high tower that is to your right at the start of the stage. To climb here you will need two double jumps. After eliminating the first two demons, jump into the next area. Take out the lone demon here. Now turn around and climb to the highest platform closest to the nearest tower.
Use one of your double jumps to jump over this tower. Now use your second double jump to jump to the next tower. You will get the Tattletail toy.
This gift is hidden completely out of sight. Start the scene as you usually would, jumping on the balloon demons and climbing the structure. However, once you get to the first card you encounter in the stage: stop.
Take the card and jump over the side. As you fall, double jump and grab the treasure hovering just below the bridge you were just standing on. You will acquire the six-pack.
So, the gift here is located atop the tower that hovers above the stage exit. To get up thereyou will need two assault rifle cards, meaning you won’t be able to use the discard ability. Luckily, we’re looking for the gift here, so you’re free to ignore the enemies.
Just run past the demons in this stage and get to the level exit. Then use a bomb jump to get on the shorter roof next to the exit. From there, another bomb jump will take you to the top of the tower. You will now have acquired the Tattletail toy.
To go up
It’s an easy-to-grab gift. At the very end of the stage, you will collect two assault rifle cards. Typically you would use the former to bomb jump through space, then the second to open the wooden wall. However, the present here is sitting right in the space that is just above this wall.
So instead of using the second discard ability on the wall itself, you’ll be shooting it on the ground in front of said wall as you fall, which will push you high enough to get to the present. Very easy.
The giveaway in Fasttrack is another tricky one. Complete the stage as you normally would. However, you will need two assault rifle cards and one pistol card. This means you just have to ignore the last group of enemies at the end of the stage. Walk right past them.
Then, once standing next to the stage exit, you will be able to see the present in the distance. Use your pistol to double jump to the second tallest tower in the distance. Once at the tower, use the assault rifle’s discard ability to perform a bomb jump. Now that you’re near the top, use the second assault rifle discard to bomb the remaining distance.
Port in glass
This present is located at the very end of the stage. It is high up on the roof of the building opposite the stage exit. To get this gift, you will need to have a fairly large hand of cards. You will need three assault rifles and a pistol. So you will have to keep a gun card. This should be pretty easy to do, as you can actually complete this level with three of them.
Once you reach the final area, three assault rifles will be waiting for you. If you’ve used all of your guns, there’s also a yellow demon nearby that will drop a gun for you. Go to the base of the tallest building on your right and do bomb jumps all the way up. Then, once you’re near the top, use a discarded gun to perform a double jump.
If you want to make this one really easy for yourself, at the start of the scene, use a bomb jump to get through the hole instead of the gun. Collect your second gun from the second yellow demon outside the hole, then collect the third from the demon just past the treasure chest. This should give you a full stack of double jumps that you can use at the end of the stage.
You can grab onto the edge of the building by double jumping if you’re not careful.
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